University of Hertfordshire

By the same authors

Players, Characters, and the Gamer's Dilemma

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Players, Characters, and the Gamer's Dilemma. / Caddick Bourne, Craig; Caddick Bourne, Emily.

In: Journal of Aesthetics and Art Criticism, Vol. 77, No. 2, 23.04.2019, p. 133-143.

Research output: Contribution to journalArticle

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Caddick Bourne, Craig ; Caddick Bourne, Emily. / Players, Characters, and the Gamer's Dilemma. In: Journal of Aesthetics and Art Criticism. 2019 ; Vol. 77, No. 2. pp. 133-143.

Bibtex

@article{86d73f8034d24447ae8ccbb6c34a7f51,
title = "Players, Characters, and the Gamer's Dilemma",
abstract = "Is there any difference between playing video games in which the player's character commits murder and video games in which the player's character commits pedophilic acts? Morgan Luck's “Gamer's Dilemma” has established this question as a puzzle concerning notions of permissibility and harm. We propose that a fruitful alternative way to approach the question is through an account of aesthetic engagement. We develop an alternative to the dominant account of the relationship between players and the actions of their characters, and argue that the ethical difference between so-called “virtual murder” and “virtual pedophilia” is to be understood in terms of the fiction-making resources available to players. We propose that the relevant considerations for potential players to navigate concern (1) attempting to make certain characters intelligible, and (2) using aspects of oneself as resources for homomorphic representation.",
author = "{Caddick Bourne}, Craig and {Caddick Bourne}, Emily",
year = "2019",
month = "4",
day = "23",
doi = "10.1111/jaac.12634",
language = "English",
volume = "77",
pages = "133--143",
journal = "Journal of Aesthetics and Art Criticism",
issn = "1540-6245",
publisher = "Wiley",
number = "2",

}

RIS

TY - JOUR

T1 - Players, Characters, and the Gamer's Dilemma

AU - Caddick Bourne, Craig

AU - Caddick Bourne, Emily

PY - 2019/4/23

Y1 - 2019/4/23

N2 - Is there any difference between playing video games in which the player's character commits murder and video games in which the player's character commits pedophilic acts? Morgan Luck's “Gamer's Dilemma” has established this question as a puzzle concerning notions of permissibility and harm. We propose that a fruitful alternative way to approach the question is through an account of aesthetic engagement. We develop an alternative to the dominant account of the relationship between players and the actions of their characters, and argue that the ethical difference between so-called “virtual murder” and “virtual pedophilia” is to be understood in terms of the fiction-making resources available to players. We propose that the relevant considerations for potential players to navigate concern (1) attempting to make certain characters intelligible, and (2) using aspects of oneself as resources for homomorphic representation.

AB - Is there any difference between playing video games in which the player's character commits murder and video games in which the player's character commits pedophilic acts? Morgan Luck's “Gamer's Dilemma” has established this question as a puzzle concerning notions of permissibility and harm. We propose that a fruitful alternative way to approach the question is through an account of aesthetic engagement. We develop an alternative to the dominant account of the relationship between players and the actions of their characters, and argue that the ethical difference between so-called “virtual murder” and “virtual pedophilia” is to be understood in terms of the fiction-making resources available to players. We propose that the relevant considerations for potential players to navigate concern (1) attempting to make certain characters intelligible, and (2) using aspects of oneself as resources for homomorphic representation.

UR - http://www.scopus.com/inward/record.url?scp=85064812220&partnerID=8YFLogxK

U2 - 10.1111/jaac.12634

DO - 10.1111/jaac.12634

M3 - Article

VL - 77

SP - 133

EP - 143

JO - Journal of Aesthetics and Art Criticism

JF - Journal of Aesthetics and Art Criticism

SN - 1540-6245

IS - 2

ER -