University of Hertfordshire

By the same authors

Playing the emotion game with Feelix: what can a LEGO robot tell us about emotion?

Research output: Chapter in Book/Report/Conference proceedingChapter

Standard

Playing the emotion game with Feelix : what can a LEGO robot tell us about emotion? / Cañamero, Lola.

Socially Intelligent Agents - Creating relationships with computers and robots 2002. Kluwer, 2002. p. 69-76 (Multiagent Systems, Artificial Societies, and Simulated Organizations; Vol. 3).

Research output: Chapter in Book/Report/Conference proceedingChapter

Harvard

Cañamero, L 2002, Playing the emotion game with Feelix: what can a LEGO robot tell us about emotion? in Socially Intelligent Agents - Creating relationships with computers and robots 2002. Multiagent Systems, Artificial Societies, and Simulated Organizations, vol. 3, Kluwer, pp. 69-76.

APA

Cañamero, L. (2002). Playing the emotion game with Feelix: what can a LEGO robot tell us about emotion? In Socially Intelligent Agents - Creating relationships with computers and robots 2002 (pp. 69-76). (Multiagent Systems, Artificial Societies, and Simulated Organizations; Vol. 3). Kluwer.

Vancouver

Cañamero L. Playing the emotion game with Feelix: what can a LEGO robot tell us about emotion? In Socially Intelligent Agents - Creating relationships with computers and robots 2002. Kluwer. 2002. p. 69-76. (Multiagent Systems, Artificial Societies, and Simulated Organizations).

Author

Cañamero, Lola. / Playing the emotion game with Feelix : what can a LEGO robot tell us about emotion?. Socially Intelligent Agents - Creating relationships with computers and robots 2002. Kluwer, 2002. pp. 69-76 (Multiagent Systems, Artificial Societies, and Simulated Organizations).

Bibtex

@inbook{b8337753e1a1410d821d2785e2f369d1,
title = "Playing the emotion game with Feelix: what can a LEGO robot tell us about emotion?",
author = "Lola Ca{\~n}amero",
note = "Full text of this item is not available in the UHRA.",
year = "2002",
language = "English",
isbn = "978-1-4020-7057-0",
series = "Multiagent Systems, Artificial Societies, and Simulated Organizations",
publisher = "Kluwer",
pages = "69--76",
booktitle = "Socially Intelligent Agents - Creating relationships with computers and robots 2002",

}

RIS

TY - CHAP

T1 - Playing the emotion game with Feelix

T2 - what can a LEGO robot tell us about emotion?

AU - Cañamero, Lola

N1 - Full text of this item is not available in the UHRA.

PY - 2002

Y1 - 2002

M3 - Chapter

SN - 978-1-4020-7057-0

T3 - Multiagent Systems, Artificial Societies, and Simulated Organizations

SP - 69

EP - 76

BT - Socially Intelligent Agents - Creating relationships with computers and robots 2002

PB - Kluwer

ER -