University of Hertfordshire

Standard

Serious game for relationships and sex education: application of an intervention mapping approach to development. / Brown, Katherine; Bayley, Julie; Newby, Katie.

Serious games for healthcare: applications and implications. ed. / S. Arnab; I. Dunwell; K. Debattista. Hershey, P.A. : IGI Global, 2012. p. 135-166.

Research output: Chapter in Book/Report/Conference proceedingChapter

Harvard

Brown, K, Bayley, J & Newby, K 2012, Serious game for relationships and sex education: application of an intervention mapping approach to development. in S Arnab, I Dunwell & K Debattista (eds), Serious games for healthcare: applications and implications. IGI Global, Hershey, P.A., pp. 135-166. https://doi.org/10.4018/978-1-4666-1903-6.ch007

APA

Brown, K., Bayley, J., & Newby, K. (2012). Serious game for relationships and sex education: application of an intervention mapping approach to development. In S. Arnab, I. Dunwell, & K. Debattista (Eds.), Serious games for healthcare: applications and implications (pp. 135-166). Hershey, P.A.: IGI Global. https://doi.org/10.4018/978-1-4666-1903-6.ch007

Vancouver

Brown K, Bayley J, Newby K. Serious game for relationships and sex education: application of an intervention mapping approach to development. In Arnab S, Dunwell I, Debattista K, editors, Serious games for healthcare: applications and implications. Hershey, P.A.: IGI Global. 2012. p. 135-166 https://doi.org/10.4018/978-1-4666-1903-6.ch007

Author

Brown, Katherine ; Bayley, Julie ; Newby, Katie. / Serious game for relationships and sex education: application of an intervention mapping approach to development. Serious games for healthcare: applications and implications. editor / S. Arnab ; I. Dunwell ; K. Debattista. Hershey, P.A. : IGI Global, 2012. pp. 135-166

Bibtex

@inbook{53da84b403a64460b9e5a9441b9209f2,
title = "Serious game for relationships and sex education: application of an intervention mapping approach to development",
abstract = "This chapter illustrates the application of an Intervention Mapping approach to the development and design of a Serious Game addressing relationships and sex education (RSE) needs in British adolescents. Needs assessment identified experience of pressure/coercion in sexual relationships as the topic for a Serious Game-based RSE session. The process of applying intervention mapping including evidence review, identification of a programme goal, performance objectives and associated determinants, and change objectives is explicated. The way that these were translated into a concept and content for a Serious Game is explained. Evaluation plans grounded in the planning process, and commentary on challenges experienced, are also provided. The chapter provides an important contribution to approaches that can ensure efficacy of Serious Games applied to healthcare issues.",
keywords = "relationships and sex education, serious games, intervention mapping",
author = "Katherine Brown and Julie Bayley and Katie Newby",
note = "The full text is not available from the repository.",
year = "2012",
doi = "10.4018/978-1-4666-1903-6.ch007",
language = "English",
isbn = "9781466619036",
pages = "135--166",
editor = "S. Arnab and I. Dunwell and K. Debattista",
booktitle = "Serious games for healthcare: applications and implications",
publisher = "IGI Global",

}

RIS

TY - CHAP

T1 - Serious game for relationships and sex education: application of an intervention mapping approach to development

AU - Brown, Katherine

AU - Bayley, Julie

AU - Newby, Katie

N1 - The full text is not available from the repository.

PY - 2012

Y1 - 2012

N2 - This chapter illustrates the application of an Intervention Mapping approach to the development and design of a Serious Game addressing relationships and sex education (RSE) needs in British adolescents. Needs assessment identified experience of pressure/coercion in sexual relationships as the topic for a Serious Game-based RSE session. The process of applying intervention mapping including evidence review, identification of a programme goal, performance objectives and associated determinants, and change objectives is explicated. The way that these were translated into a concept and content for a Serious Game is explained. Evaluation plans grounded in the planning process, and commentary on challenges experienced, are also provided. The chapter provides an important contribution to approaches that can ensure efficacy of Serious Games applied to healthcare issues.

AB - This chapter illustrates the application of an Intervention Mapping approach to the development and design of a Serious Game addressing relationships and sex education (RSE) needs in British adolescents. Needs assessment identified experience of pressure/coercion in sexual relationships as the topic for a Serious Game-based RSE session. The process of applying intervention mapping including evidence review, identification of a programme goal, performance objectives and associated determinants, and change objectives is explicated. The way that these were translated into a concept and content for a Serious Game is explained. Evaluation plans grounded in the planning process, and commentary on challenges experienced, are also provided. The chapter provides an important contribution to approaches that can ensure efficacy of Serious Games applied to healthcare issues.

KW - relationships and sex education

KW - serious games

KW - intervention mapping

U2 - 10.4018/978-1-4666-1903-6.ch007

DO - 10.4018/978-1-4666-1903-6.ch007

M3 - Chapter

SN - 9781466619036

SN - 9781466619043

SP - 135

EP - 166

BT - Serious games for healthcare: applications and implications

A2 - Arnab, S.

A2 - Dunwell, I.

A2 - Debattista, K.

PB - IGI Global

CY - Hershey, P.A.

ER -