University of Hertfordshire

The haptic perception of texture in virtual environments: An investigation with two devices

Research output: Chapter in Book/Report/Conference proceedingConference contribution

  • Paul Penn
  • Helen Petrie
  • Chetz Colwell
  • Diana Kornbrot
  • Stephen Furner
  • Andrew Hardwick
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Original languageEnglish
Title of host publicationHaptic Human-Computer Interaction - 1st International Workshop, 2000, Proceedings
EditorsStephen Brewster, Roderick Murray-Smith
PublisherSpringer Verlag
Pages25-30
Number of pages6
ISBN (Print)9783540423560
Publication statusPublished - 1 Jan 2001
Event1st International Workshop on Haptic Human-Computer Interaction, 2000 - Glasgow, United Kingdom
Duration: 31 Aug 20001 Sep 2000

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2058
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference1st International Workshop on Haptic Human-Computer Interaction, 2000
CountryUnited Kingdom
CityGlasgow
Period31/08/001/09/00

Abstract

The incorporation of the haptic sense (the combined effects of touch and proprioceptive information) into virtual reality (VR) has considerable potential to enhance the realism of virtual environments and make VR more accessible to blind people. This paper summarises an experiment into the haptic perception of texture in VR conducted with a Phantom haptic device. This experiment was an extension of a previous experiment involving the IE3000 haptic device in a programme of research into haptic perception in VR. On the basis of the reported work guidelines for the creation of haptic environments using textural information for both blind and sighted individuals are presented.

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