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Games and Visual Effects Research Lab (G+VERL)
Art and Design
Media Research Group
Overview
Fingerprint
Researchers
(3)
Projects
(9)
Research output
(54)
Research output
Research output per year
2002
2014
2015
2016
2017
2022
2022
10
Conference contribution
8
Article
7
Chapter (peer-reviewed)
7
Digital or Visual Products
22
More
5
Book
5
Chapter
3
Exhibition
3
Other contribution
2
Software
2
Doctoral Thesis
1
Book/Film/Article review
1
Design
Research output per year
Research output per year
5 results
Publication Year, Title
(descending)
Publication Year, Title
(ascending)
Title
Type
Filter
Book
Search results
2016
Necessary Monsters Volume 2: Murderbox
Goodbrey, D.
&
Azzopardi, S.
,
2016
, Chicago:
First Comics / Devil's Due
.
152 p.
Research output
:
Book/Report
›
Book
Murder
100%
Danse
84%
Scarf
75%
Cowboy
69%
Chase
68%
2015
White Cloud Worlds Volume 3: An Anthology of Science Fiction and Fantasy Artwork From New Zealand
Victoria, F.
,
2015
, New Zealand:
HarperCollins Publishers (New Zealand)
.
224 p.
Research output
:
Book/Report
›
Book
White World
100%
Fantasy
85%
Artist
75%
Anthology
66%
Science Fiction
64%
2012
White Cloud Worlds Volume 2: An Anthology of Science Fiction and Fantasy Artwork From New Zealand
Victoria, F.
,
2012
,
Harper Collins Publishers
.
147 p.
Research output
:
Book/Report
›
Book
White World
100%
Fantasy
85%
Artist
75%
Anthology
66%
Science Fiction
64%
2011
White Cloud Worlds: An Anthology of Science Fiction and Fantasy Artwork from Aotearoa New Zealand
Victoria, F.
,
1 Jan 2011
,
HarperCollins Publishers (New Zealand)
.
128 p.
Research output
:
Book/Report
›
Book
White World
100%
Fantasy
85%
Artist
75%
Anthology
66%
Science Fiction
64%
2002
A Guide to Computer Animation: for tv, games, multimedia and web
Bowman, M.
,
Kuperberg, M.
,
Peacock, A.
&
Manton, R.
,
17 Apr 2002
,
1st ed.
Oxford:
Focal Press
.
264 p.
Research output
:
Book/Report
›
Book
Animation
100%
Computer games
61%
Websites
42%
Students
36%
Color
35%