Keyphrases
Comics
100%
Read Process
29%
Screen Reading
25%
Digital Environment
18%
Digital Comics
16%
Digital Space
15%
Comic Books
10%
Transformative Change
10%
Constraint Set
8%
Graphic Novels
7%
Media Storytelling
6%
Touchscreen Devices
6%
Page Layout
6%
Story Elements
6%
Information Elements
6%
Digital Technology
6%
Modern History
6%
Control Method
6%
Storytelling
6%
World Wide Web
6%
Print Media
6%
Digital Media
6%
Adaptation
6%
Mobile Display
5%
Digital Interaction
5%
Reading Experience
5%
Cognitive Processes
5%
Comic Novel
5%
Interaction Studies
5%
Eye Tracking
5%
Arts and Humanities
Digital
100%
Reading Process
35%
Interactive
34%
Tradition
18%
Comic books
16%
Transformative
16%
Super-hero
12%
Popular
12%
Consumer demand
12%
Narrative
12%
Graphic novels
11%
Narrative Method
8%
Eye Tracking
6%
Mobile
6%
Cognition
6%
Interactive Media
5%
hardback
5%
Comic strips
5%
canvas
5%
Independent
5%
Typography
5%
Dissemination
5%