Keyphrases
Rehabilitation Device
100%
Wrist
100%
Home-based Rehabilitation
100%
User-centered Design
66%
Home-based
66%
Hand Function
50%
Therapist
50%
Upper Limb
50%
Paresis
33%
Math Tutor
33%
Robotics
33%
Stroke Survivors
33%
Chat Generative Pre-trained Transformer (ChatGPT)
33%
Formative Evaluation
33%
Training Approaches
33%
Design Analysis
33%
Feasibility Analysis
33%
Artificial Intelligence
33%
Activities of Daily Living
33%
Usability Evaluation
33%
Educational Tool
25%
Large Language Models
25%
Within-subject Experiments
16%
Passive Dynamics
16%
Hand Motor Function
16%
Hyperflexion
16%
Hemiparetic Stroke
16%
Robotic Orthosis
16%
Therapeutic Play
16%
Healthy Participants
16%
Survivors
16%
User-centered Approach
16%
Robotic Device
16%
Dynamic Orthosis
16%
Likert Scale
16%
Educational Settings
16%
Passive Orthosis
16%
GloVe
16%
Stroke Rehabilitation
16%
Two-stroke
16%
Post-stroke Hand Rehabilitation
16%
Design Iteration
16%
Detecting Errors
8%
Level of Understanding
8%
Response Error
8%
Engagement Levels
8%
Pedagogical Approaches
8%
Model Response
8%
Confounding Factors
8%
Young Learners
8%