Keyphrases
Stroke Survivors
66%
Home-based Rehabilitation
50%
Chronic Stroke
44%
Wrist
41%
Population Trends
33%
Rehabilitation after Stroke
33%
Training Modalities
33%
Lead-based
33%
Wrist Exoskeleton
33%
Physiotherapy
33%
Lead-lag Relationship
33%
Classification Basis
33%
Upper Limb Rehabilitation
33%
Hand-wrist
33%
Training System
33%
User Requirements
33%
Wider Population
33%
Robotics
33%
Neurorehabilitation
33%
Accessible Technology
33%
Human-robot Interaction
33%
Living with
33%
Adaptation
33%
Technological Opportunity
33%
Interaction Features
22%
Adaptive Mechanism
22%
Wrist Movement
22%
Hand Movement
22%
System Requirements
16%
Home Visits
16%
Potential Users
16%
Technology Development
16%
Passive Interaction
11%
Spring-damper
11%
Robotic Intervention
11%
Interaction Modality
11%
Upper Extremity
11%
Limb Motor
11%
Motor Strength
11%
Pushing Force
11%
Motor Score
11%
Physical Human-robot Interaction
11%
Arm Function
11%
Post-stroke Therapy
11%
Movement Speed
11%
Arm Support
11%
Wrist Exercises
11%
Session Types
11%
Hand Exercise
11%
Individual Capability
11%
Arm Use
11%
Hand Use
11%
Orthosis
11%
Chronic Stroke Patients
11%
Recovery Stage
11%
Intrinsic Motivation Inventory
11%
Action Research Arm Test
11%
Stroke Patients
11%
Robotic Device
11%
Wearable Devices
11%
Interactive Games
11%
Telerehabilitation
11%
Robot-assisted Therapy
11%
People with Stroke
11%
Activities of Daily Living
11%
Enhanced Recovery
11%
System Usability Scale
11%
Reference Trajectory
11%
Usability Problems
11%
Adaptation Process
11%
Active-active
11%
Commercially Available
11%
Daily Life
11%
Personal Computer
11%
Certainty of Evidence
11%
Upper Limb
11%
Rehabilitation Robotics
11%
Technology Support
11%
Therapeutic Benefits
11%
Cultural Probes
8%
Rehabilitation Technology
8%
Survivor Experience
8%
Participatory Evaluation
8%
Attitude towards Technology
8%
Goal Motivation
8%
Giving Feedback
8%
Relation Network
8%
Motivational Factors
8%
Family Caregivers
8%
Interdisciplinary Research
8%
Robotic Technology
8%
User Perspective
8%
Motivated Behavior
8%
Participant Views
8%
Motivation
8%
Computer Science
Participatory Design
33%
User Requirement
33%
Robot
33%
Wearable Device
33%
Human Robot Interaction
33%
Composed System
33%
Personal Computer
33%
Adaptation Process
33%
Adaptive Mechanism
33%
System Requirement
16%
Technological Development
8%
Participatory Evaluation
8%
Technology Developer
8%
Interaction Feature
8%
Interdisciplinary Research
8%
Classification
8%
Medicine and Dentistry
Apoplexy
100%
Arm
44%
Systematic Review
33%
Upper Limb
33%
Neurorehabilitation
33%
Physiotherapy
33%
Arm Movement
11%
Limb
11%
Activities of Daily Living
11%
Stroke Therapy
11%
Telerehabilitation
6%
Hand Movement
6%
Orthosis
6%