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Comics on Screen: Reading, Comics and Screens
Jayms Clifford Nichols
Media
School of Creative Arts
Research output
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Chapter in Book/Report/Conference proceeding
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Chapter
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Dive into the research topics of 'Comics on Screen: Reading, Comics and Screens'. Together they form a unique fingerprint.
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Keyphrases
Screen Reading
100%
Comics
100%
Read Process
33%
Constraint Set
33%
Digital Screen
16%
Smartphone
16%
Zooming out
16%
Consumer Demand
16%
Zooming in
16%
Interactive Elements
16%
Transformative Change
16%
Comic Books
16%
Digital Comics
16%
Codex
16%
Tablet Computer
16%
World Wide Web
16%
Interactive Technology
16%
Repurposing
16%
Superhero Comics
16%
Media Form
16%
Popular
16%
Smart Consumer
16%
Arts and Humanities
Interactive
100%
Digital
100%
Transformative
50%
Tradition
50%
Popular
50%
Reading Process
50%
Comic books
50%
Super-hero
50%
Consumer demand
50%
Computer Science
Critical Evaluation
100%
Tablet Computer
100%
Transformative Change
100%
Interactive Element
100%
Smartphone
100%
Psychology
Smartphone
100%
Reading On-Screen
100%
Mathematics
Smartphone
100%