TY - GEN
T1 - Crossover of affective artificial intelligence between robotics simulator and games
AU - Samani, Hooman
AU - Polydorou, Doros
N1 - © 2017, Springer International Publishing AG.
PY - 2017/8/11
Y1 - 2017/8/11
N2 - The aim of this paper is to share state of the art in the field of robotics and artificial intelligence from one side and gaming from other side. Inspired from affective computing in social robotics and in order to improve the learning factor of serious games, we introduce an affection layer which improves the emotional intelligence of a game character. As the components of that layer we propose modules which can be integrated in a game engine in order to enhance the verisimilitude of the virtual world. The proposed architecture can be integrated in several games to improve their emotional abilities which can lead to developing believable characters in the game environment. We believe that such ability increase the motivation for the user to learn since possibilities and situations would be much pragmatic.
AB - The aim of this paper is to share state of the art in the field of robotics and artificial intelligence from one side and gaming from other side. Inspired from affective computing in social robotics and in order to improve the learning factor of serious games, we introduce an affection layer which improves the emotional intelligence of a game character. As the components of that layer we propose modules which can be integrated in a game engine in order to enhance the verisimilitude of the virtual world. The proposed architecture can be integrated in several games to improve their emotional abilities which can lead to developing believable characters in the game environment. We believe that such ability increase the motivation for the user to learn since possibilities and situations would be much pragmatic.
KW - Artificial intelligence
KW - Games
KW - Interactive collaborative robotics
KW - Simulation
UR - http://www.scopus.com/inward/record.url?scp=85029477090&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-66471-2_22
DO - 10.1007/978-3-319-66471-2_22
M3 - Conference contribution
AN - SCOPUS:85029477090
SN - 9783319664705
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 201
EP - 208
BT - Interactive Collaborative Robotics - 2nd International Conference, ICR 2017, Proceedings
A2 - Ronzhin, Andrey
A2 - Meshcheryakov, Roman
A2 - Rigoll, Gerhard
PB - Springer Nature Link
T2 - 2nd International Conference on Interactive Collaborative Robotics, ICR 2017
Y2 - 12 September 2017 through 16 September 2017
ER -