Abstract
This study develops and tests the conceptual model by delineating eSports gamers' satisfaction as a pertinent driver of subjective well-being through the mediating role of gamers' cognitive, affective, and behavioral engagement using broaden-and-build theory. We collected data from 290 respondents in Malaysia and analyzed them through symmetric-based PLS-SEM and asymmetric-based fsQCA approaches. PLS-SEM-findings display that gamers' satisfaction and ensuing engagement have a positive significant relationship with gamers' subjective well-being. PLS-SEM-findings exhibit that cognitive, affective, and behavioral engagement of eSports gamers has significant mediating relationship between eSports gamer's satisfaction and their well-being. The fsQCA-findings ascertain six necessary conditions and four sufficient-combinations of factors to develop well-being. This research can aid marketers in understanding the eSports gamer's satisfaction in developing their cognitive, affective, and behavioral engagement and well-being. We enhance our research by combining both symmetric and asymmetric methodologies, resulting in significant consequences for both scholars and professionals.
| Original language | English |
|---|---|
| Article number | 105632 |
| Number of pages | 13 |
| Journal | Acta Psychologica |
| Volume | 260 |
| Early online date | 13 Oct 2025 |
| DOIs | |
| Publication status | Published - 31 Oct 2025 |
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