Designing touchless gestural interactions for public displays in-the-wild

Vito Gentile, Alessio Malizia, Salvatore Sorce, Antonio Gentile

Research output: Chapter in Book/Report/Conference proceedingConference contribution

12 Citations (Scopus)


Public displays, typically equipped with touchscreens, are used for interactions in public spaces, such as streets or fairs. Currently low-cost visual sensing technologies, such as Kinect-like devices and high quality cameras, allow to easily implement touchless interfaces. Nevertheless, the arising interactions have not yet been fully investigated for public displays in-the-wild (i.e. in appropriate social contexts where public displays are typically deployed). Different audiences, cultures and social settings strongly affect users and their interactions. Besides gestures for public displays must be guessable to be easy to use for a wide audience. Issues like these could be solved with user-centered design: gestures must be chosen by users in different social settings, and then selected to be resilient to cultural bias and provide a good level of guessability. Therefore the main challenge is to define touchless gestures in-the-wild by using novel UCD methods applied out of controlled environments, and evaluating their effectiveness.
Original languageEnglish
Title of host publicationHuman-Computer Interaction
Subtitle of host publicationInteraction Technologies - 17th International Conference, HCI International 2015, Proceedings
PublisherSpringer Nature
Number of pages11
ISBN (Print)9783319209159
Publication statusE-pub ahead of print - 21 Jul 2015
Event17th International Conference on Human-Computer Interaction, HCI International 2015 - Los Angeles, United States
Duration: 2 Aug 20157 Aug 2015

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Conference17th International Conference on Human-Computer Interaction, HCI International 2015
Country/TerritoryUnited States
CityLos Angeles


  • Gestural interaction
  • In-the-wild experiment
  • Kinect-like devices
  • Natural user interaction
  • Public display
  • Ubiquitous Computing
  • User-centered design


Dive into the research topics of 'Designing touchless gestural interactions for public displays in-the-wild'. Together they form a unique fingerprint.

Cite this