TY - JOUR
T1 - Development of a haptic environment for biomedical engineering simulation An educational software to help demonstrate a virtual human torso model
AU - Vahedi, B.
AU - Tiu, W.
N1 - “This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder." “Copyright IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.” DOI: 10.1109/WHC.2009.4810915
PY - 2009
Y1 - 2009
N2 - In the current world, by and large, computer interaction relies on visual and auditory feedback and to make interactions more realistic, tactile response would be essential e.g. for medical training simulations. Haptic interfaces would make the digital models to be probed and felt by the users and more specifically in a medical world by medical students, these simulations, also can reduce costs and provide experience with a greater variety of pathologies, and enable the trainee to repeat training procedures over and over without the need for a cadaver. The system being developed as part of this research program will enable it to be used in conjunction with a simple surgical simulation which will have both visual and tactile feedback. The simulation allows users to not only see an on-screen computer application, but to actually 'feel' it by touching and manipulating virtual objects.
AB - In the current world, by and large, computer interaction relies on visual and auditory feedback and to make interactions more realistic, tactile response would be essential e.g. for medical training simulations. Haptic interfaces would make the digital models to be probed and felt by the users and more specifically in a medical world by medical students, these simulations, also can reduce costs and provide experience with a greater variety of pathologies, and enable the trainee to repeat training procedures over and over without the need for a cadaver. The system being developed as part of this research program will enable it to be used in conjunction with a simple surgical simulation which will have both visual and tactile feedback. The simulation allows users to not only see an on-screen computer application, but to actually 'feel' it by touching and manipulating virtual objects.
U2 - 10.1109/WHC.2009.4810915
DO - 10.1109/WHC.2009.4810915
M3 - Article
VL - 2009
SP - 390
JO - Third Joint EuroHaptics Conference 2009 and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, World Haptics
JF - Third Joint EuroHaptics Conference 2009 and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, World Haptics
ER -