Digital Capabilities Exploration Game

Non Scantlebury, David Combes, Sian McKinstry, Kim Virgo-Sheriff

Research output: Other contribution

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Abstract

Purpose of the board game:
- Generate and capture rich discussions and achieve personal digital capabilities goal setting;
- Problem solving;
- Benefit from experience, creative thinking and collective wisdom of the players;
- Discover resources
- Share ideas and best practice across departments and teams.

Aligned to specific elements of the JISC Digital Capabilities Framework. https://digitalcapability.jisc.ac.uk/what-is-digital-capability/

Adapted from The Game of Open Access created by Katie McGuinn and Mike Spikin (2017) from the University of Huddersfield.
Original languageEnglish
TypeDigital Capabilities
PublisherUniversity of Hertfordshire
DOIs
Publication statusPublished - 6 Mar 2019

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