Abstract
In this paper we describe the design of an approach to evolve Sims's creatures with morphology and behaviour similar to biped animals. Our hypothesis is that biases in morphology that encourage limb specialisation, combined with rewards for successful locomotion and carrying at the same time and realistic, physics-based penalties for falling in fitness function, would lead to creatures capable of bipedal locomotion. We present experimental results demonstrating successful evolution of biped morphology and stepping gait.
Original language | English |
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Title of host publication | IEEE SSCI 2011 - Symposium Series on Computational Intelligence - IEEE ALIFE 2011: 2011 IEEE Symposium on Artificial Life |
Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
Pages | 218-224 |
Number of pages | 7 |
ISBN (Print) | 978-161284063-5 |
DOIs | |
Publication status | Published - 1 Jan 2011 |
Event | IEEE ALIFE 2011 - Paris, France Duration: 11 Apr 2011 → 15 Apr 2011 |
Conference
Conference | IEEE ALIFE 2011 |
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Country/Territory | France |
City | Paris |
Period | 11/04/11 → 15/04/11 |