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Game comics: An analysis of an emergent hybrid form
Daniel Goodbrey
Art and Design
Media Research Group
Theorising Visual Art and Design
Games and Visual Effects Research Lab (G+VERL)
School of Creative Arts
Research output
:
Contribution to journal
›
Article
›
peer-review
6
Citations (Scopus)
59
Downloads (Pure)
Overview
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Arts and Humanities
Aesthetic Experience
100%
Case Study
100%
Digital
100%
Media Theory
100%
Narrative
100%
New Media
100%
Social Sciences
Case Study
100%
Media Theory
100%
Narrative
100%
New Media
100%
Psychology
Aesthetic Experience
100%
Case Study
100%
Narrative
100%
New Media
100%
Keyphrases
Aesthetic Experience
12%
Comics
100%
Comics Form
12%
Emergent Media
12%
Hybrid Form
100%
New Media Theory
12%
Practice-led
12%
Shared History
12%
Video Games
25%
Visual Influence
12%
Visual Narrative
12%
Computer Science
Aesthetic Experience
50%
Case Study
50%
videogame
100%