Insight: Cybersecurity: Games: Making the (virtual) world a better place

Research output: Contribution to specialist publicationArticle

Abstract

Dr Deepthi Ratnayake explains how gamification might influence security.
Original languageEnglish
Pages41
Number of pages1
Volume64
No.3
Specialist publicationITNOW
Publication statusPublished - 19 Aug 2022

Keywords

  • gamification
  • imersive world
  • metaverse
  • responsible innovation
  • cybercrime laws

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