Light on horizontal interactive surfaces: Input space for tabletop computing

Andrea Bellucci, Alessio Malizia, Ignacio Aedo

Research output: Contribution to journalArticlepeer-review

18 Citations (Scopus)


In the last 25 years we have witnessed the rise and growth of interactive tabletop research, both in academic and in industrial settings. The rising demand for the digital support of human activities motivated the need to bring computational power to table surfaces. In this article, we review the state of the art of tabletop computing, highlighting core aspects that frame the input space of interactive tabletops: (a) developments in hardware technologies that have caused the proliferation of interactive horizontal surfaces and (b) issues related to new classes of interaction modalities (multitouch, tangible, and touchless). A classification is presented that aims to give a detailed view of the current development of this research area and define opportunities and challenges for novel touch- and gesture-based interactions between the human and the surrounding computational environment.

Original languageEnglish
Article numbera32
JournalACM Computing Surveys
Issue number3
Publication statusPublished - 1 Jan 2014


  • Horizontal interactive surfaces
  • Tabletop computing
  • Ubiquitous computing


Dive into the research topics of 'Light on horizontal interactive surfaces: Input space for tabletop computing'. Together they form a unique fingerprint.

Cite this