Motivation of Learning: An Assessment of the Practicality and Effectiveness of Gamification Within a Tertiary Education System in Malaysia

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Original languageEnglish
Title of host publicationProceedings of the World Academy of Researchers, Educators and Scholars in Business, Social Sciences, Humanities and Education (WARES) in Association with the Academy of World Finance, Banking, Management and Information Technology (AWFBMAIT), Cape Town, South Africa, Volume 1, July 2013,
Pages131-146
Publication statusPublished - Nov 2013

Cite this