Abstract
In the light of the increasing amount of poor and mediocre software that proliferates in the computer and video games industry, this paper extends a previously described framework for the application of Quality Function Deployment in games development. The results from a study involving gamers and industry experts reveal subtle yet important differences between various aspects of rally-game design for different categories of gamer. The methods provide developers with systematic approaches with which to manage and tailor the development process for different gamers, using the so-called Voice of the Customer and views of experts, thus helping to improve quality and company reputation.
Original language | English |
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Pages (from-to) | 835-856 |
Number of pages | 22 |
Journal | Total Quality Management & Business Excellence |
Volume | 17 |
Issue number | 7 |
DOIs | |
Publication status | Published - 1 Sept 2006 |
Keywords
- Computer games
- Customer requirements
- Games industry
- Quality Function Deployment (QFD)
- Quality planning
- Video games
- Voice of the Customer (VOC)