TY - JOUR
T1 - The AI Settlement Generation Challenge in Minecraft
T2 - First Year Report
AU - Salge, Christoph
AU - Green, Michael Cerny
AU - Canaan, Rodrigo
AU - Skwarski, Filip
AU - Fritsch, Rafael
AU - Brightmoore, Adrian
AU - Ye, Shaofang
AU - Cao, Changxing
AU - Togelius, Julian
N1 - © 2020 Springer-Verlag. This is a post-peer-review, pre-copyedit version of an article published in KI - Künstliche Intelligenz. The final authenticated version is available online at: https://doi.org/10.1007/s13218-020-00635-0.
PY - 2020/3/1
Y1 - 2020/3/1
N2 - This article outlines what we learned from the first year of the AI Settlement Generation Competition in Minecraft, a competition about producing AI programs that can generate interesting settlements in Minecraft for an unseen map. This challenge seeks to focus research into adaptive and holistic procedural content generation. Generating Minecraft towns and villages given existing maps is a suitable task for this, as it requires the generated content to be adaptive, functional, evocative and aesthetic at the same time. Here, we present the results from the first iteration of the competition. We discuss the evaluation methodology, present the different technical approaches by the competitors, and outline the open problems.
AB - This article outlines what we learned from the first year of the AI Settlement Generation Competition in Minecraft, a competition about producing AI programs that can generate interesting settlements in Minecraft for an unseen map. This challenge seeks to focus research into adaptive and holistic procedural content generation. Generating Minecraft towns and villages given existing maps is a suitable task for this, as it requires the generated content to be adaptive, functional, evocative and aesthetic at the same time. Here, we present the results from the first iteration of the competition. We discuss the evaluation methodology, present the different technical approaches by the competitors, and outline the open problems.
U2 - 10.1007/s13218-020-00635-0
DO - 10.1007/s13218-020-00635-0
M3 - Article
SN - 1610-1987
VL - 34
SP - 19
EP - 31
JO - Kunstliche Intelligenz
JF - Kunstliche Intelligenz
IS - 1
ER -