The haptic perception of texture in virtual environments: An investigation with two devices

Paul Penn, Helen Petrie, Chetz Colwell, Diana Kornbrot, Stephen Furner, Andrew Hardwick

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    The incorporation of the haptic sense (the combined effects of touch and proprioceptive information) into virtual reality (VR) has considerable potential to enhance the realism of virtual environments and make VR more accessible to blind people. This paper summarises an experiment into the haptic perception of texture in VR conducted with a Phantom haptic device. This experiment was an extension of a previous experiment involving the IE3000 haptic device in a programme of research into haptic perception in VR. On the basis of the reported work guidelines for the creation of haptic environments using textural information for both blind and sighted individuals are presented.

    Original languageEnglish
    Title of host publicationHaptic Human-Computer Interaction - 1st International Workshop, 2000, Proceedings
    EditorsStephen Brewster, Roderick Murray-Smith
    PublisherSpringer Nature
    Pages25-30
    Number of pages6
    ISBN (Print)9783540423560
    Publication statusPublished - 1 Jan 2001
    Event1st International Workshop on Haptic Human-Computer Interaction, 2000 - Glasgow, United Kingdom
    Duration: 31 Aug 20001 Sept 2000

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume2058
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Conference

    Conference1st International Workshop on Haptic Human-Computer Interaction, 2000
    Country/TerritoryUnited Kingdom
    CityGlasgow
    Period31/08/001/09/00

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