Touchless interfaces for public displays: Can we deliver interface designers from introducing artificial push button gestures?

Vito Gentile, Salvatore Sorce, Alessio Malizia, Dario Pirrello, Antonio Gentile

Research output: Chapter in Book/Report/Conference proceedingConference contribution

19 Citations (Scopus)

Abstract

Public displays have lately become ubiquitous thanks to the decreasing cost of such technology and public policies supporting the development of smart cities. Depending on form factor, those displays might use touchless gestural interfaces that therefore are becoming more often the subject of public and private research. In this paper, we focus on touchless interactions with situated public displays, and introduce a pilot study on comparing two interfaces: An interface based on the Microsoft Human Interface Guidelines (HIG), a de facto standard in the field, and a novel interface, designed by us. Differently from the HIG-based one, our interface displays an avatar, which does not require any activation gestures to trigger actions. Our aim is to study how the two interfaces address the so-called interaction blindness - the inability of the users to recognize the interactive capabilities of those displays. According to our pilot study, although providing a different approach, both interfaces has proven effective in the proposed scenario: A public display in a hall inside a University campus building.

Original languageEnglish
Title of host publicationAVI 2016 - Proceedings of the 2016 International Working Conference on Advanced Visual Interfaces
PublisherACM Press
Pages40-43
Number of pages4
Volume07-10-June-2016
ISBN (Electronic)9781450341318
DOIs
Publication statusPublished - 7 Jun 2016
Event13th ACM International Working Conference on Advanced Visual Interfaces, AVI 2016 - Bari, Italy
Duration: 7 Jun 201610 Jun 2016

Conference

Conference13th ACM International Working Conference on Advanced Visual Interfaces, AVI 2016
Country/TerritoryItaly
CityBari
Period7/06/1610/06/16

Keywords

  • Gestural input
  • Public displays
  • Touchless interfaces
  • User interface design

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