Using storyboards to guide virtual world design

Lynne Hall, Sarah Woods, Kerstin Dautenhahn, Polly Sobreperez

Research output: Chapter in Book/Report/Conference proceedingConference contribution

10 Citations (Scopus)

Abstract

This poster considers the use of storyboards, in a classroom setting with children in the 8-12 age group. The storyboarding method allowed children to both generate and evaluate scenarios for a virtual world populated by synthetic characters for exploring bullying issues. This approach has assisted children in the process of visualising agent design and verbalising opinions. It has resulted in design implications that have emerged from enabling children to have a voice in the technology process.

Original languageEnglish
Title of host publicationProceedings of the 2004 Conference on Interaction Design and Children
Subtitle of host publicationBuilding a Community, IDC 2004
EditorsJuan Pablo Hourcade, Allison Druin, Sharmon Kollet
PublisherACM Press
Pages125-126
Number of pages2
ISBN (Electronic)1581137915, 9781581137910
DOIs
Publication statusPublished - 1 Jun 2004
Event3rd International Conference on Interaction Design and Children, IDC 2004 - College Park, United States
Duration: 1 Jun 20043 Jun 2004

Publication series

NameProceedings of the 2004 Conference on Interaction Design and Children: Building a Community, IDC 2004

Conference

Conference3rd International Conference on Interaction Design and Children, IDC 2004
Country/TerritoryUnited States
CityCollege Park
Period1/06/043/06/04

Keywords

  • Child-centred methods
  • Design implications
  • Storyboards
  • Virtual learning environments (VLEs)

Fingerprint

Dive into the research topics of 'Using storyboards to guide virtual world design'. Together they form a unique fingerprint.

Cite this