University of Hertfordshire

Dr Christoph Salge

Publications

  1. 2022
  2. Human Perception of Intrinsically Motivated Autonomy in Human-Robot Interaction

    Scheunemann, M., Salge, C., Polani, D. & Dautenhahn, K., 22 Feb 2022, In: Adaptive Behavior. 32 p.

    Research output: Contribution to journalArticlepeer-review

  3. 2021
  4. Comparing PCG metrics with Human Evaluation in Minecraft Settlement Generation

    Herve, J-B. & Salge, C., Jun 2021, (Accepted/In press).

    Research output: Contribution to conferencePaperpeer-review

  5. 2020
  6. The relationship of future state maximization and von foerster's ethical imperative through the lens of empowerment

    Guckelsberger, C., Salge, C. & Polani, D., 30 Nov 2020, In: Constructivist Foundations. 16, 1, p. 57-60 4 p.

    Research output: Contribution to journalArticlepeer-review

  7. Looking for a metaphor of alternative autonomy to escape the being-machine duopoly in HRI

    Salge, C. & Scheunemann, M., 16 Nov 2020.

    Research output: Contribution to conferenceAbstractpeer-review

  8. Warmth and Competence to Predict Human Preference of Robot Behavior in Physical Human-Robot Interaction

    Scheunemann, M. M., Cuijpers, R. H. & Salge, C., 14 Oct 2020, 29th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN). IEEE, p. 1340-1347 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  9. A Continuous Information Gain Measure to Find the Most Discriminatory Problems for AI Benchmarking

    Stephenson, M., Anderson, D., Khalifa, A., Levine, J., Renz, J., Togelius, J. & Salge, C., 24 Jul 2020, 2020 IEEE Congress on Evolutionary Computation (CEC). IEEE, p. 1-8 8 p. 9185834

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  10. Applications of Artificial Intelligence in Live Action Role-Playing Games (LARP)

    Salge, C., Short, E., Preuss, M., Samothrakis, S. & Spronck, P., Jun 2020, (Accepted/In press) Applications of Artificial Intelligence in Live Action Role-Playing Games (LARP).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  11. Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)

    Liu, J. (ed.), Schaul, T. (ed.), Spronck, P. (ed.), Togelius, J. (ed.) & Salge, C., 14 Apr 2020, In: Dagstuhl Reports. 9, 12, p. 67-114 48 p.

    Research output: Contribution to journalArticle

  12. The AI Settlement Generation Challenge in Minecraft: First Year Report

    Salge, C., Green, M. C., Canaan, R., Skwarski, F., Fritsch, R., Brightmoore, A., Ye, S., Cao, C. & Togelius, J., 1 Mar 2020, In: Kunstliche Intelligenz. 34, 1, p. 19–31 13 p.

    Research output: Contribution to journalArticlepeer-review

  13. 2019
  14. Measuring Time with Minimal Clocks

    Polani, D., Nehaniv, C., Salge, C. & Robu, A., 1 Nov 2019, In: Artificial life. 25, 4, p. 383-409 27 p.

    Research output: Contribution to journalArticlepeer-review

  15. Automatic generation of level maps with the do what's possible representation

    Ashlock, D. & Salge, C., 26 Sep 2019, IEEE Conference on Games 2019, CoG 2019. IEEE Computer Society, 8 p. 8848032. (IEEE Conference on Computatonal Intelligence and Games, CIG; vol. 2019-August).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  16. The riddle of togelby

    Ashlock, D. & Salge, C., 26 Sep 2019, IEEE Conference on Games 2019, CoG 2019. IEEE Computer Society, 8 p. 8847990. (IEEE Conference on Computatonal Intelligence and Games, CIG; vol. 2019-August).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  17. Leveling the playing field: Fairness in AI versus human game benchmarks

    Canaan, R., Salge, C., Togelius, J. & Nealen, A., 26 Aug 2019, Proceedings of the 14th International Conference on the Foundations of Digital Games, FDG 2019. Khosmood, F., Pirker, J., Apperley, T. & Deterding, S. (eds.). Association for Computing Machinery, 37. (ACM International Conference Proceeding Series).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  18. Organic building generation in minecraft

    Green, M. C., Salge, C. & Togelius, J., 26 Aug 2019, Proceedings of the 14th International Conference on the Foundations of Digital Games, FDG 2019. Khosmood, F., Pirker, J., Apperley, T. & Deterding, S. (eds.). Association for Computing Machinery, 80. (ACM International Conference Proceeding Series).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  19. Automatic Generation of Level Maps with the Do What’s Possible Representation

    Ashlock, D. & Salge, C., 23 Aug 2019, 2019 IEEE Conference on Games (CoG). IEEE, p. 1-8 8 p. 8848032

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  20. Intrinsically Motivated Autonomy in Human-Robot Interaction: Human Perception of Predictive Information in Robots

    Scheunemann, M. M., Salge, C. & Dautenhahn, K., 28 Jun 2019, Towards Autonomous Robotic Systems - 20th Annual Conference, TAROS 2019, Proceedings. Althoefer, K., Konstantinova, J. & Zhang, K. (eds.). Springer Verlag, p. 325-337 13 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11649 LNAI).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  21. Generative Design in Minecraft: Chronicle Challenge

    Salge, C., Guckelsberger, C., Green, M. C., Canaan, R. & Togelius, J., 21 Jun 2019, p. 5.

    Research output: Contribution to conferencePaperpeer-review

  22. 2018
  23. Accelerating Empowerment Computation with UCT Tree Search

    Salge, C., Guckelsberger, C., Canaan, R. & Mahlmann, T., 15 Oct 2018, Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, CIG 2018. IEEE Computer Society, Vol. 2018-August. 8490447

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  24. New and Surprising Ways to Be Mean

    Guckelsberger, C., Salge, C. & Togelius, J., 11 Oct 2018, Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, CIG 2018. IEEE Computer Society, Vol. 2018-August. 8490453

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  25. Expanding the Active Inference Landscape: More Intrinsic Motivations in the Perception-Action Loop

    Biehl, M., Guckelsberger, C., Salge, C., Smith, S. & Polani, D., 30 Aug 2018, In: Frontiers in Neurorobotics. 12, AUG, p. 45 26 p., 45.

    Research output: Contribution to journalArticlepeer-review

  26. Drawing without replacement as a game mechanic

    De Mesentier Silva, F., Salge, C., Isaksen, A., Togelius, J. & Nealen, A., 7 Aug 2018, Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018. Deterding, S., Khandaker, M., Risi, S., Font, J., Dahlskog, S., Salge, C. & Olsson, C. M. (eds.). Association for Computing Machinery, 57

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  27. Foreword

    Font, J., Olsson, C. M., Khandaker, M., Risi, S., Dahlskog, S., Deterding, S. & Salge, C., 7 Aug 2018, In: ACM International Conference Proceeding Series.

    Research output: Contribution to journalEditorialpeer-review

  28. Generative design in minecraft (GDMC): Settlement generation competition

    Salge, C., Green, M. C., Canaan, R. & Togelius, J., 7 Aug 2018, Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018. Deterding, S., Khandaker, M., Risi, S., Font, J., Dahlskog, S., Salge, C. & Olsson, C. M. (eds.). Association for Computing Machinery, 49

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  29. Deceptive Games

    Anderson, D., Stephenson, M., Togelius, J., Salge, C., Levine, J. & Renz, J., 8 Mar 2018, (E-pub ahead of print) Applications of Evolutionary Computation: 21st International Conference, EvoApplications 2018, Parma, Italy, April 4-6, 2018, Proceedings. Sim, K. & Kaufmann, P. (eds.). Springer Verlag, p. 376-391 16 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10784 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  30. 2017
  31. Predicting player experience without the player an exploratory study

    Guckelsberger, C., Salge, C., Gow, J. & Cairns, P., 15 Oct 2017, CHI PLAY 2017 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, Inc, p. 305-315 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

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