University of Hertfordshire

By the same authors

A Gamified Prototype for Software Requirements Engineering

Research output: Contribution to conferenceAbstractpeer-review


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Original languageEnglish
Number of pages3
Publication statusPublished - 1 Sep 2019
EventEngineering and Computer Science Research Conference - University of Hertfordshire, Hatfield, Hertfordshire, United Kingdom
Duration: 17 Apr 201917 Apr 2019
Conference number: 1


ConferenceEngineering and Computer Science Research Conference
Abbreviated titleECS Research Conference
Country/TerritoryUnited Kingdom
CityHatfield, Hertfordshire


Communication gaps remain a challenge for stakeholders involved in software Requirements Engineering (RE). Use of ambiguous emotive language is one example of complexity when eliciting requirements, which can lead to costly revisions if misrepresented. This paper presents the design of a gamified prototype application, which allows stakeholders to document and manage requirements. It includes customisation of De Bono’s ‘Six Thinking Hats’ as a mechanism for gamification, and an emotive word bank to support stakeholder communication. The next phase of research proposed is an empirical study to assess impact of the prototype’s features for RE.


© 2019 The Author(s). This an open access work distributed under the terms of the Creative Commons Attribution Licence (, which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited.

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