University of Hertfordshire

Analysing Trade-offs in Frameworks for the Design of Smart Environments

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Analysing Trade-offs in Frameworks for the Design of Smart Environments. / Ardito, Carmelo; Desolda, Giuseppe; Lanzilotti, Rosa; Malizia, Alessio; Matera, Maristella.

In: Behaviour and Information Technology, 04.07.2019.

Research output: Contribution to journalArticlepeer-review

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Ardito, Carmelo ; Desolda, Giuseppe ; Lanzilotti, Rosa ; Malizia, Alessio ; Matera, Maristella. / Analysing Trade-offs in Frameworks for the Design of Smart Environments. In: Behaviour and Information Technology. 2019.

Bibtex

@article{80b0a46cff0e4f5e82a98f82b6d193f9,
title = "Analysing Trade-offs in Frameworks for the Design of Smart Environments",
abstract = "Smart Interactive Experiences (SIEs) are usage situations enabled by the Internet of Things that empower users to interact with the surrounding environment. The goal of our research is to define methodologies and software environments to support the design of SIEs; more specifically, we focus on design paradigms suitable for experts of given domains, who however might not be experts in technology. In this context, this paper discusses some trade-offs that we identified between six different dimensions that characterise the quality of software environments for SIE design. The trade-offs emerged from the analysis of data collected in an experimental study that compared three different design paradigms to understand in which measure each paradigm supports the creative process for SIE design. After reporting on the study procedure and the data analyses, the paper illustrates how the resulting trade-offs led us to identify alternatives for SIE design paradigms, and to structure on their basis a modular architecture of a software platform where the strengths of the three paradigms can be exploited flexibly, i.e. depending on the constraints and the requirements characterising specific design situations.",
keywords = "Internet of things, non-technical domain experts, tangible user interfaces, trade-offs in design, trigger-action programming, user study",
author = "Carmelo Ardito and Giuseppe Desolda and Rosa Lanzilotti and Alessio Malizia and Maristella Matera",
year = "2019",
month = jul,
day = "4",
doi = "10.1080/0144929X.2019.1634760",
language = "English",
journal = "Behaviour and Information Technology",
issn = "0144-929X",
publisher = "Taylor and Francis Ltd.",

}

RIS

TY - JOUR

T1 - Analysing Trade-offs in Frameworks for the Design of Smart Environments

AU - Ardito, Carmelo

AU - Desolda, Giuseppe

AU - Lanzilotti, Rosa

AU - Malizia, Alessio

AU - Matera, Maristella

PY - 2019/7/4

Y1 - 2019/7/4

N2 - Smart Interactive Experiences (SIEs) are usage situations enabled by the Internet of Things that empower users to interact with the surrounding environment. The goal of our research is to define methodologies and software environments to support the design of SIEs; more specifically, we focus on design paradigms suitable for experts of given domains, who however might not be experts in technology. In this context, this paper discusses some trade-offs that we identified between six different dimensions that characterise the quality of software environments for SIE design. The trade-offs emerged from the analysis of data collected in an experimental study that compared three different design paradigms to understand in which measure each paradigm supports the creative process for SIE design. After reporting on the study procedure and the data analyses, the paper illustrates how the resulting trade-offs led us to identify alternatives for SIE design paradigms, and to structure on their basis a modular architecture of a software platform where the strengths of the three paradigms can be exploited flexibly, i.e. depending on the constraints and the requirements characterising specific design situations.

AB - Smart Interactive Experiences (SIEs) are usage situations enabled by the Internet of Things that empower users to interact with the surrounding environment. The goal of our research is to define methodologies and software environments to support the design of SIEs; more specifically, we focus on design paradigms suitable for experts of given domains, who however might not be experts in technology. In this context, this paper discusses some trade-offs that we identified between six different dimensions that characterise the quality of software environments for SIE design. The trade-offs emerged from the analysis of data collected in an experimental study that compared three different design paradigms to understand in which measure each paradigm supports the creative process for SIE design. After reporting on the study procedure and the data analyses, the paper illustrates how the resulting trade-offs led us to identify alternatives for SIE design paradigms, and to structure on their basis a modular architecture of a software platform where the strengths of the three paradigms can be exploited flexibly, i.e. depending on the constraints and the requirements characterising specific design situations.

KW - Internet of things

KW - non-technical domain experts

KW - tangible user interfaces

KW - trade-offs in design

KW - trigger-action programming

KW - user study

UR - http://www.scopus.com/inward/record.url?scp=85068596846&partnerID=8YFLogxK

U2 - 10.1080/0144929X.2019.1634760

DO - 10.1080/0144929X.2019.1634760

M3 - Article

JO - Behaviour and Information Technology

JF - Behaviour and Information Technology

SN - 0144-929X

ER -