University of Hertfordshire

By the same authors

Interaction and Experience in Enactive Intelligence and Humanoid Robotics

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Standard

Interaction and Experience in Enactive Intelligence and Humanoid Robotics. / Nehaniv, C.L.; Foerster, Frank; Saunders, Joe; Broz, Frank; Antonova, Elena; Kose, Hatice; Lyon, Caroline; Lehmann, Hagen; Sato, Yo; Dautenhahn, K.

Procs IEEE Symposium on Artificial Life (IEEE ALIFE 2013): IEEE Symposium Series on Computational Intelligence (IEEE SSCI 2013). IEEE, 2013. p. 148-155.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Harvard

Nehaniv, CL, Foerster, F, Saunders, J, Broz, F, Antonova, E, Kose, H, Lyon, C, Lehmann, H, Sato, Y & Dautenhahn, K 2013, Interaction and Experience in Enactive Intelligence and Humanoid Robotics. in Procs IEEE Symposium on Artificial Life (IEEE ALIFE 2013): IEEE Symposium Series on Computational Intelligence (IEEE SSCI 2013). IEEE, pp. 148-155, IEEE ALIFE 2013, Singapore, 16/04/13.

APA

Nehaniv, C. L., Foerster, F., Saunders, J., Broz, F., Antonova, E., Kose, H., Lyon, C., Lehmann, H., Sato, Y., & Dautenhahn, K. (2013). Interaction and Experience in Enactive Intelligence and Humanoid Robotics. In Procs IEEE Symposium on Artificial Life (IEEE ALIFE 2013): IEEE Symposium Series on Computational Intelligence (IEEE SSCI 2013) (pp. 148-155). IEEE.

Vancouver

Nehaniv CL, Foerster F, Saunders J, Broz F, Antonova E, Kose H et al. Interaction and Experience in Enactive Intelligence and Humanoid Robotics. In Procs IEEE Symposium on Artificial Life (IEEE ALIFE 2013): IEEE Symposium Series on Computational Intelligence (IEEE SSCI 2013). IEEE. 2013. p. 148-155

Author

Nehaniv, C.L. ; Foerster, Frank ; Saunders, Joe ; Broz, Frank ; Antonova, Elena ; Kose, Hatice ; Lyon, Caroline ; Lehmann, Hagen ; Sato, Yo ; Dautenhahn, K. / Interaction and Experience in Enactive Intelligence and Humanoid Robotics. Procs IEEE Symposium on Artificial Life (IEEE ALIFE 2013): IEEE Symposium Series on Computational Intelligence (IEEE SSCI 2013). IEEE, 2013. pp. 148-155

Bibtex

@inproceedings{17e243580c3d407e848f08d22e4056a3,
title = "Interaction and Experience in Enactive Intelligence and Humanoid Robotics",
abstract = "We overview how sensorimotor experience can be operationalized for interaction scenarios in which humanoid robots acquire skills and linguistic behaviours via enacting a “form-of-life”{\textquoteright} in interaction games (following Wittgenstein) with humans. The enactive paradigm is introduced which provides a powerful framework for the construction of complex adaptive systems, based on interaction, habit, and experience.Enactive cognitive architectures (following insights of Varela, Thompson and Rosch) that we have developed support social learning and robot ontogeny by harnessing information-theoretic methods and raw uninterpreted sensorimotor experience to scaffold the acquisition of behaviours.The success criterion here is validation by the robot engaging in ongoing human-robot interaction with naive participants who, over the course of iterated interactions, shape the robot{\textquoteright}s behavioural and linguistic development. Engagement in such interaction exhibiting aspects of purposeful, habitual recurring structure evidences the developed capability of the humanoid to enact language and interaction games as a successful participant.",
author = "C.L. Nehaniv and Frank Foerster and Joe Saunders and Frank Broz and Elena Antonova and Hatice Kose and Caroline Lyon and Hagen Lehmann and Yo Sato and K. Dautenhahn",
year = "2013",
language = "English",
pages = "148--155",
booktitle = "Procs IEEE Symposium on Artificial Life (IEEE ALIFE 2013)",
publisher = "IEEE",
note = "IEEE ALIFE 2013 ; Conference date: 16-04-2013 Through 17-04-2013",

}

RIS

TY - GEN

T1 - Interaction and Experience in Enactive Intelligence and Humanoid Robotics

AU - Nehaniv, C.L.

AU - Foerster, Frank

AU - Saunders, Joe

AU - Broz, Frank

AU - Antonova, Elena

AU - Kose, Hatice

AU - Lyon, Caroline

AU - Lehmann, Hagen

AU - Sato, Yo

AU - Dautenhahn, K.

PY - 2013

Y1 - 2013

N2 - We overview how sensorimotor experience can be operationalized for interaction scenarios in which humanoid robots acquire skills and linguistic behaviours via enacting a “form-of-life”’ in interaction games (following Wittgenstein) with humans. The enactive paradigm is introduced which provides a powerful framework for the construction of complex adaptive systems, based on interaction, habit, and experience.Enactive cognitive architectures (following insights of Varela, Thompson and Rosch) that we have developed support social learning and robot ontogeny by harnessing information-theoretic methods and raw uninterpreted sensorimotor experience to scaffold the acquisition of behaviours.The success criterion here is validation by the robot engaging in ongoing human-robot interaction with naive participants who, over the course of iterated interactions, shape the robot’s behavioural and linguistic development. Engagement in such interaction exhibiting aspects of purposeful, habitual recurring structure evidences the developed capability of the humanoid to enact language and interaction games as a successful participant.

AB - We overview how sensorimotor experience can be operationalized for interaction scenarios in which humanoid robots acquire skills and linguistic behaviours via enacting a “form-of-life”’ in interaction games (following Wittgenstein) with humans. The enactive paradigm is introduced which provides a powerful framework for the construction of complex adaptive systems, based on interaction, habit, and experience.Enactive cognitive architectures (following insights of Varela, Thompson and Rosch) that we have developed support social learning and robot ontogeny by harnessing information-theoretic methods and raw uninterpreted sensorimotor experience to scaffold the acquisition of behaviours.The success criterion here is validation by the robot engaging in ongoing human-robot interaction with naive participants who, over the course of iterated interactions, shape the robot’s behavioural and linguistic development. Engagement in such interaction exhibiting aspects of purposeful, habitual recurring structure evidences the developed capability of the humanoid to enact language and interaction games as a successful participant.

M3 - Conference contribution

SP - 148

EP - 155

BT - Procs IEEE Symposium on Artificial Life (IEEE ALIFE 2013)

PB - IEEE

T2 - IEEE ALIFE 2013

Y2 - 16 April 2013 through 17 April 2013

ER -